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You are looking at Winter 2026. That term is over, so these are last term's numbers rather than seats you can take. dibs holds 1,472 sections for Winter 2026, read about 1 month ago. Separately, it has finished 195 of the 3,572 courses on its current checking list for this term. Future-term coverage is incomplete, so a course with nothing here may simply not have been reached yet. Back to Fall 2026

THEATER C156G

Virtual Reality Rendering for Film

4 units

Sections & times

Grades

No grade history for this course: the data runs Fall 2021 to Fall 2025. Sections for Winter 2026 are below.

Grade records describe outcomes. For what a course is like to take, read student reviews written on dibs below or follow the separate external review link.

Reviews for THEATER C156G

Workload and assignments

Work types reported in BruinWalk reviews of this course, across recorded instructors and terms. They may differ from this term's syllabus.

dibs has not read this course’s reviews, so it cannot say what kind of work it sets. That is dibs not having looked. It is not a course without papers or exams, and the reviews linked below are the answer until dibs catches up.

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What comes first

The chain dibs can see is 1 course long before THEATER C156G. Read from Fall 2026, because dibs has not read a class page for THEATER C156G in Winter 2026 and a department can change what it requires. This is a floor, not a deadline: dibs has not read a class page for THEATER C156A, so the real chain can only be longer than this, never shorter.

Counted in courses rather than quarters: dibs does not know which of them a department lets you take together.

From the registrar's catalog

Studio, four hours. Requisites: courses C155C, C155H, C156A, C156B, C156C. Preparation: basic 3D modeling and rendering skills. Students learn how to translate 3D models developed in Maya into Unreal virtual game engine environment, and utilize this platform as powerful tool for development, presentation, and staging of film and theater set design. Students primarily use Autodesk Maya and Unreal gaming engine, but are also introduced to Zbrush, Blender, Quixel, and other ancillary resources. May be repeated once for credit. Concurrently scheduled with course C456G. Letter grading.

Sections in Winter 2026

dibs has not read Winter 2026 for this course, so it cannot say whether it runs. dibs reads the term you are enrolling in first and the rest a little at a time; the registrar's own listing is the answer until this one catches up.

From the people who took it

Student reviews

What taking THEATER C156G was like: the work, the teaching, and what students wish they’d known.

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